@Dargun - Thanks for your input! I don't know if you saw my attempt at replicating some Photoshop brushes on page 2. I did watch a bunch of Rebelle brush creator tutorial videos and pretty much did what you described and created a batch of brushes. Although they are better than the default ones or the downloadable ones, they still aren't as gritty and dynamic as the Photoshop ones.
The main issue that I can discern, is that Rebelle's brush engine doesn't seem to have actual simulation of movable virtual bristles that can splay out or bend in directions according to stylus pressure and stroke direction (I could be wrong about this---but that's what it looks like to me). This makes them much more static. While using different tips in one brush might solve the problem, it's a much more cumbersome process and not a 100% solution. Having actual dynamically moving virtual bristles would certainly make it feel more natural and the brush design process easier.
The more minor issue is the lack of interesting brush tips and textures to achieve the dry brush/scumbling look, which obviously can be created by the user. Even Photoshop don't have those by default and you'd have to go download or buy additional brush packs to get that look.
But there are brushes from other art apps that don't use dynamic bristles and only rely on a static brush tip and then maybe texture/grain, and they achieve the look I'm after. I tried to duplicate those brushes in Rebelle using the stamped brush tip process, but they didn't come out as well as I had hoped. When compared to the original brushes, they all seemed more tame and less dynamic.
@fanton - I've been a fan of Yizheng Ke and Wangjie Li for years, and my own work is in that same school of art--basically impressionism-influenced realism. I have their brushes and we all have similar influences like John Singer Sargent, Anders Zorn, Richard Schmid, Craig Mullins, etc.
I'm not sure what it is, but I experimented with all the brush settings and could not match the results I can get in other apps. There's always something lacking. Sometimes I can get maybe 80% of the way there, but that last 20% just eludes me.
You guys are welcome to download the brush set I created and try them (posted higher up on this page), and then see if you can improve upon them.
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