solved 
26.12.2023 08:02
RoksanaDiamond
portfolio

Oh man and I was wondering what was wrong visually. I usually always draw with nanopixel ON and all textures started to look similarly in Reb 7.

 

26.12.2023 08:04
RoksanaDiamond
portfolio

I hope this post will be updated by developers when the problem is fixed.

Bump just for more further information. 

27.12.2023 01:12
RoksanaDiamond
portfolio

I tested many textures and so far all of them has this problem of rather say Reb7 has it problem with textures.(

27.12.2023 10:03
RoksanaDiamond
portfolio

Peter, it's been 10 days but so far no fix. I was just wondering if we should expect one? 

27.12.2023 01:42
Parsec
portfolio

It's a really bad bug, I encountered it to some extent in older versions of Rebelle and really hoped it would be fixed. I really needed Nanopixel badly for my art because brushes aren't scalable. I also really need a fix for this.

27.12.2023 02:35
RoksanaDiamond
portfolio

Parsec, same. I need nanopixel for work actually.  And I would be very glad to continue working in new Rebelle, but alas.

Rn nanopixel/textures just don't  work properly in R7.

2 weeks almost passed  since bug report and no fix on the horizon :/

08.01.2024 07:37
Parsec
portfolio

Just wanted to up this thread as I think it's quite important, thanks ????

08.01.2024 09:17
cotachan
portfolio

Version 7.0.5 nanopixel is still not working, any news on when it will be fixed?

08.01.2024 09:51
Peter Blaskovic
Team Member portfolio

This issue should be fixed in R.7.0.5, could you please confirm that?