Personally I'm not yet decided what to make out of the Heightmap thing. While I prefer the "old look" for some brushes, I can also see (and quite like) the potential of HM in conjunction with the new additions like background textures and dual brush or the new settings for 'Smudge on Paper Bumps'.
Here's a comparison from a different angle - a single dab that has various opacity levels:
- 1st column is done in Rebelle 6, 2nd is Rebelle 7 with Heightmap off, 3rd with HM on
- tried to match the appearance from R6 as much as possible by adjusting Loading from 100 to 70 in the 2nd column, and Paper Texture Strength in the 3rd column (HM on) in R7 - for other brushes those adjustments may vary
- without adjustments the differences were quite drastic!
- all brush parameters are static to avoid pressure influence or randomness
- all dabs were done in the same position and then transformed
- Paper and Paint Texture at 0 to avoid influence of paint- and paper texture mismatch - paper is Hemp Smooth
First off, without adjustments the differences were quite drastic! The appearance (after adjustment) without HM is similar in R7, but definitely not the same (though in some parts I like the R7 version better). With HM on, I'd say that micro texture is more pronounced, whereas large scale variations are lost. Without HM there's a kind of a 3D-ish look, whereas with HM it looks much more uniform and lacks depth - much of the beauty of the paper down the drain, esp. with mid to high Strength settings.
Also, with HM on, paper texture influence is lower at low settings and higher at high settings, as can be seen from the adjusted values in the 3rd column above. So with normal brushes, where 'Paper Texture Strength' depends on pressure, this wider influence range can lead to a very different feel.
I've also made tests with regular brushes... ya know the ones with which one actually paints. However, because pressure influence, randomness etc. play an important role in how the brushes feel, it's very difficult to make objective comparisons here. But overall I'd say that using the exact same brush, there are indeed significant differences between R6 and R7 (HM off). In R7 the brushes feel more "smeary" to me, for lack of a better word. It takes a lot of effort to even come close to the behaviour in R6, which for those of us who have spent significant amounts of time creating their own brushes, is a bit of a letdown (we've been through this from R5 to R6 already, haven't we?).
Seeing how much adjustment brushes need to work in R7 as they used to in R6 (or at least close to it), I repeat my suggestion to add a HM toggle per preset in the brush creator. That should give us the best of both worlds.
One account,
many possibilities